“It’s both possible, and even necessary, to simultaneously enjoy media while also being critical of its more problematic or pernicious aspects”
This is Ria Jenkins’s phrasing (on The Guardian) of an idea that Anita Sarkeesian repeats at the beginning of most of the Tropes vs Women videos. Admittedly, Anita’s choice of words constitutes a slightly weaker claim. From Women as Background Decoration Part 1: “It’s entirely possible to be critical of some aspects of a piece of media while still finding other parts valuable or enjoyable.” But I’d like to go with the stronger assertion of the Guardian article, because it’s an idea that gets thrown around a lot without much examination. Continue reading Enjoying the Problematic?
I’ve spent a lot of entries discussing Revengeance’s conception of violence and the ideology that supports it. In this respect, Mistral allows us to carry the discussion a step further. Continue reading Revengeance Data Storage – #7 Mistral, Self-Acceptance and Erotic Pleasure
In a codec conversation with Doktor, Raiden naively maintains that he is his own man. Continue reading Revengeance Data Storage – #6 The Objective Man
A Postcard from Afthonia is a fitting work to end this essay on. Not only it’s aware of the arguments put forward by Three Fourths Home and Little Inferno, but, given that starting point, it focuses on what can be done to try to make things better, and what we can reasonably hope for. There is an ambitious vision behind the work, and, unlike our other games, it’s much more explicit about its political ideas. Continue reading Poverty & Powerlessness Part 3 – A Postcard From Afthonia